Bio

Ren is a composer and sound designer working under the brand DopaLink, creating music and immersive audio for video games. With nearly a decade of practice and study, Ren delivers end-to-end game audio: writing across genres, recording and creating original sounds, and preparing assets for clean, implementation-ready delivery.

Games have been a part of Ren’s life since early memories of SEGA Mega Drive tunes on a CRT, and that lifelong pull into virtual worlds is what drives the work today: audio that elevates vision, supports gameplay, and serves the story.

Aesthetically, Ren gravitates toward darker media — sci-fi, dark fantasy, and horror — influences that surface in tone, texture, and harmony. Touchstones include Half-Life, Berserk, and The Lord of the Rings.

Whether scoring a stylized universe or building grounded soundscapes, Ren’s goal is simple and practical: make games feel unforgettable through sound.

A man with a beard and long hair, dressed in black sportswear, crouching down on one knee in front of a colorful graffiti mural of a butterfly on a brick wall, posing with his hands on his head.

Some Favorite Games/Franchises:

Armored Core; Command & Conquer; Cyberpunk 2077; Dark Souls / Elden Ring; Dead Space; Deus Ex; Devil May Cry; DOOM; Final Fantasy; Half-Life; Layers of Fear; Lineage 2; Little Nightmares; Metal Gear Rising; Metro Exodus; NieR; Prototype; Quake; Stellar Blade; Streets of Rage; The Elder Scrolls; The Witcher…

Contact Ren

by…

email: ren@dopalink.com

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