Bio
Ren is a composer and sound designer working under the brand DopaLink, creating music and immersive audio for video games. With nearly a decade of practice and study, Ren delivers end-to-end game audio: writing across genres, recording and creating original sounds, and preparing assets for clean, implementation-ready delivery.
Games have been a part of Ren’s life since early memories of SEGA Mega Drive tunes on a CRT, and that lifelong pull into virtual worlds is what drives the work today: audio that elevates vision, supports gameplay, and serves the story.
Aesthetically, Ren gravitates toward darker media — sci-fi, dark fantasy, and horror — influences that surface in tone, texture, and harmony. Touchstones include Half-Life, Berserk, and The Lord of the Rings.
Whether scoring a stylized universe or building grounded soundscapes, Ren’s goal is simple and practical: make games feel unforgettable through sound.
Some Favorite Games/Franchises:
Armored Core; Command & Conquer; Cyberpunk 2077; Dark Souls / Elden Ring; Dead Space; Deus Ex; Devil May Cry; DOOM; Final Fantasy; Half-Life; Layers of Fear; Lineage 2; Little Nightmares; Metal Gear Rising; Metro Exodus; NieR; Prototype; Quake; Stellar Blade; Streets of Rage; The Elder Scrolls; The Witcher…